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Lesson 4 of 7 · The first week with a guitar

How to read guitar strumming arrows

An arrow is a stroke on the strings. A dot is the same hand movement, only without sound.

Adrian3 minupdated

↓·↓↑·↑↓↑
Eight movements, six sounds. The light also travels through the two empty slots, because the hand does not break its path.

Read the top lane from left to right: down, empty, down, up, empty, up, down, up. The hand keeps going down and up in turn. The signs only say which movements should touch the strings.

Eight even places

Count “one and two and three and four and”. A number is a movement down, each “and” is a return up. Those eight places have equal width, so “and” is not a quick extra after the number, but the midpoint of the path to the next downstroke.

place1and2and3and4and
movement↓↑↓↑↓↑↓↑

Move an empty hand over the strings in that order, without playing. On the number it goes down, on “and” it comes back. If “and” sticks to the previous number, slow down and say all eight syllables with the movement.

Three signs: a stroke or a miss

signreaddo
↓ Ddowntouch the strings on the way down
↑ Uuptouch the strings on the way back
·emptymake the movement, but miss the strings

The letters D and U are short for down and up. The arrows show the same direction without a translation. A dot does not mean “stop”. It means: make the movement over the strings, so the hand is in the right place for the next arrow.

An upstroke often catches mainly the thinner strings. It does not have to sound the same as a downstroke.

A pattern is made by taking strokes away

Start from the full sequence: each of the eight movements makes a sound. Then on the first “and” and on the number three, take the pick over the strings. What remains is D-DU-UDU, exactly the layout at the top.

↓↑↓↑↓↑↓↑
↓·↓↑·↑↓↑
At the top every movement makes a sound. Below, two movements stay visible but miss the strings.

If you strike the strings on the first “and”, you add a sound, but you stay in time. If you stop the hand there, the next downstroke usually comes in late. An empty slot checks that the movement continues, not that you can stand still.

Press “Start” and play along with the arrows. The two empty slots light up as well, because the hand still travels there. If it is too fast, lower the tempo.

↓·↓↑·↑↓↑
♩ = 72

Where you come in early or late

Open Rhythm and tap a few bars with a finger. The result shows a specific place, not a score for the whole try. If you miss the same slot a few times, go back to counting and check which word you say on that movement.

Then you can take the same pattern to the guitar in Learn a strum. The app calls this pattern Harpagan (scout strum). Do not speed up just because you already know the order of the arrows.

Leave two movements without sound

Tap D-DU-UDU and count all eight places, including the first “and” and the number three. The result shows where you come in early or late. Choose a tempo where the hand does not stop on an empty slot.

Measure: the two empty slots miss the strings, and the hand does not stop. If the result keeps returning to the same place, go back to counting.

Rhythm: D-DU-UDU /rytm-stukanie?wzor=D-DU-UDU
Learn a strum: Harpagan (scout strum) /nauka-bicia-gitarowego?bicie=pop-rock

See the same signs in songs

two songs from the public pool

These songs show the same signs in different layouts. Frère Jacques uses the half-bar pattern. The D-DU-UDU on this page is Harpagan (the scout strum).

Next lesson 5 of 7The first song: practise one phrase, not the whole thing3 min · Singing with a guitar